Cold wars report
Posted By matt on March 12, 2010
I haven’t been blogging much, because I’ve been keeping pretty busy. High points so far:
- Played in a 5150 (by Two Hour Wargames) game. As the name suggests, it is a pretty quick system, but I’d argue that it was only so quick because half the people knew how to play, and it is *very* bloody. We played two games in two hours. The mechanic which makes it so bloody is that every time you take fire, you roll a check. If you pass, you get to return fire… and then the other guy gets to make the same check. This continues until someone routs, runs out of ammo, dies, or fails the check. The system is about as complex as battletech or 40k, which is acceptable for most folks, but I’m not really interested in picking up another set of reasonably complex rules unless they really speak to me. These don’t.
- As always, there’s lots of stuff in the dealer’s area, including a few lines of 15mm modern. I’m finding I like the smaller scales as opposed to the large ones. For fantasy or small squad or team-based games, 15-30mm is nice. However, when doing armies, the ground scale gets stupid (my 6″ long tank can only shoot 48″!!!) and the armies get expensive. I think it’s better to buy 15mm figures, base them individually, and just play with the 25mm scale rules. For smaller stuff (6mm), base in groups and run like that.
- I also found some guys selling micro armor for about $1 per mini, new, which is considerably less than GHQ. The quality seems decent too, but the modern selection seems limited to US and Russian. However, since SO many countries use Russian equipment, this is not as bad as it sounds.
- I also spent some time with the bored people at the painting university (well, I shouldn’t say bored per se – they were painting or otherwise working on things, but they weren’t teaching them). A very nice lady named Dorothy from The War Store sat with me for about an hour, and cleared up a lot of what I’ve been doing wrong all these years.
- There is a DEMONSTRABLE difference between cheap brushes and good brushes. Good brushes end up being more expensive, but they last longer, so it is a wash in the end.
- There is also a similar difference between paints. Craft paints work well at the thicknesses at which they come, maybe a little thinner. However, the size of the individual bits of pigment is quite large, so they end up not thinning out as well – they get chunky and grainy.
- Liz and I quickly realized the above things (quality mattering) when it comes to house paint – I don’t know why we thought differently when it came to model paint.
- Gloss paints seal the model, so that will TOTALLY mess up any washes you’re trying to do.
- She also introduced me to a wonderful idea, the wet palette. The idea is that it is a plastic box, with a wet sponge in the bottom, and a special paper (somewhat like wax paper or butcher paper) above that. Paints go on the paper, and the sponge keeps it moist for hours. Seal up the box, and it will last for days or weeks – no more mixing a color only to have it dry out too fast!
And now, some pictures…
- 5150 Game. I was the APC (on right, by the hill) shooting at the guys on the opposite hill. I don't want to go around the corner, because there's an Anti-Tank missile crew just waiting for me.
- 5150 Game. Those were the guys on the hill which I was shooting. The habitat bubbles are actually cardstock.
- Beach assault in the age of steam
This was being played on the table next to me. There are a couple of steamboats down the end of the table serving ad landing craft.
- Large renaissance game
Another game being played near me.
Comments
One Response to “Cold wars report”
Leave a Reply
Please note: Comment moderation is currently enabled so there will be a delay between when you post your comment and when it shows up. Patience is a virtue; there is no need to re-submit your comment.




Thanks for the info on the wet palette.
I agree on the range vs scale issue. Kind of dumb if you ask me.
–Hawk