Ground Zero Games releases Stargrunt II as free PDF
Posted By matt on February 10, 2008
For folks looking for an alternative to GW's “we have a new edition, so you need to buy $50 worth of rulebooks plus $200 worth of new minis because your old unit arrangements are no longer valid” endless cycle, these are generic rules which can work with any minis. Of course, Ground Zero Games makes their own line of minis, which are quite good.
(Full disclosure – I've only skimmed these rules, but if they are anything like their Dirstside II rules, I expect them to be quite good).
The thing I like about this style of rules is that you can pick up whatever cool looking minis you like and use those.
Now, the downside is that you need to find folks to play with, since the game doesn't have nearly the penetration as GW's games, and there are no given “points values”. This is a departure from Dirtside II, which did have points values, but on the other side, it more reflective of reality. You know that your force is weaker, so when setting up the objectives, you scale the goals accordingly. For example (and I'm just pulling this out of nowhere, it has no bearing on reality), a third-world insurgent force needs to inflict some amount of damage on the first-world force. The first world force needs to kill them while protecting their assets…
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